The ship is no more! But never fear, there is always shenanigans to uncover…Such as a peddlar selling incredibly shiny ‘rubies’…whispers *could these be red lyrium??*
Tag: Eden
Dark Tide 13. Seadogs & Silences
Following the successful arrest, our intrepid recruits must head out to the ship that so scares an elf in custody…
Dark Tide 12. Arson & Advocacy
Not particularly shaken by the loss of Jose, the rest of the party go to interrogate the suspected arsonist…
Dark Tide 11. A Quarrel At The Lighthouse
After escaping from the fabrikin, mostly, our party land themselves near a lighthouse. Surely there’s only so many opportunities for chaos at a lighthouse, right?
Dark Tide 9. Lights & Soul Gems
A stretch of forest seems to be getting *very* familiar as the party travel towards to the coast. A blinking blue light draws them off the road, towards a rather strange man…
Dark Tide 8. The Haunting Horror of Houses
While travelling to the port, a torrential rainstorm forces our recruits to take refuge in an abandoned. house. What they find within is rather surprising…
Dark Tide 7. Of Lords & Luxury
A new village, a new pub. But the local Lord has gone missing and strange orders are being given…
Dark Tide 4. Trichophillic Incantations
A strange rumour of a connection between hair and magic leads to unexpected consequences
Dark Tide 3. Under The Well
Return of the crocodylomorph? As villagers become ill, our heroes suspect the well might be the source of contagion…
Dark Tide RPG 2. Herbal Surprises
Our new Grey Wardens are given a simple sounding task – gather these healing herbs in the marsh. But ofc, there are a few surprises along the way…