They encounter great beasts that lurk in the dark,Unfortunately not all shots find their intended mark This week the party continue to follow the arcana trail through a waterlogged dungeon…
Tag: Belry
Dark Tide 14. Rogues & Red Lyrium!
The ship is no more! But never fear, there is always shenanigans to uncover…Such as a peddlar selling incredibly shiny ‘rubies’…whispers *could these be red lyrium??*
From The Vault: Plummet 23. Of Sharks & Swirls
A new party member, a controller of bees,Wading through water with continued unease This week the party continue to follow the arcana trail through a waterlogged dungeon…
From The Vault: Plummet 22. Scythes & Simian
A magical ring, a fresh blood trailTreacherous traps and a monkey in jail This week the party follow a magical trail down under some ruined buildings…
From The Vault: Plummet 21. Offal & Observation
A new player joins, a fire breaks outThe swamplands continue to be a dangerous route This week the party continue their journey through the Swamplands… The swamplands continue to be a dangerous route
From The Vault: Plummet 20. The Venture to Valdari
A new chapter begins, to the Swamplands they goWhere evil things lurk, and mushrooms glow This week the party take leave of the Realm of Rhynn and Head deep into the Swamplands of Valdari…
From The Vault: Plummet 19. Fiends & Forget-Me-Nots
Descending into the deeps, unravelling a taleConfronting the dark beasts whether furry or scale This week the party press onward through the cave’s hidden door…
From The Vault: Plummet 18. Curses & Caverns
A potential solution, to the chittering undeadCan they subdue such a foe, before the problem becomes widespread.. This week the party are tasked with investigating a method of stopping the undead horde…
From the Vault: Curse 1. The Criminals & The Cultists
**Not a full series re-release** The hour has come, Act 1 is prepared upon the stage…Listen to these lost souls’ dark tale, as they attempt to break free of their initial predicament and escape into the forests of Barovia…
From The Vault: Plummet 17. Panic at the Post Office
A troubling development, the mages must be stopped,A price must finally be paid, for the runestone they swapped Following the incident with the dragon last week, the party attempt to keep the dragon from finding the runestone…