It Seems She Has been Found, the Servants Quarters Now Her Lair But What Weapons Work against Her? No Luck From Blade or Prayer.. …The 16th hour, the End begins to take shape…
Category: Curse of Penance RPG
Curse 15 – …Trauma…
A Blessed Tomb Lies Before them, Standing out Amidst the Grey Will it Lead Them to Enlightenment, or Drag ‘em Down in Dismay… The 15th Strike… The Third Act Plays on….
Curse 14 – …Watcherhaus
…The 14th Hour, The Start of Act 3… This Week the Party Are Subjected to Heavy Questioning About Their Time in Barovia.. What Effect Will it Have on them?
Curse 13 – Highs & Lows
…The 13th Hour… Unlucky for Some & The End of Act 2… This Week the Party are Journeying Back Through the Swamps of Berez…
Curse 12 – The Pyramid
A Twelfth Strike, Now the Remaining Hours get Shorter… This Week The Party Investigate the Black Pyramid They Discovered at the end of Last Week’s Episode…
Curse 11 – The Great Goat Gauntlet
The 11th Strike, Will it Create answers… …Or Just More Puzzle Pieces.. This week The Party Use a Magical Elixir on Jason and Follow him Deep into the Swamp…
Curse 10 – Krezian Letiquette
The 10th Strike Now, A Midpoint Perhaps? This Week The Party Follow Rictavio Back to Krezk, Meet a Strange Old Man and take on a Difficult Mission…
Curse 9 – …Defilement
The Ninth Strike Comes, Time to Investigate A Sinister Old House… This week the Party are Asked to Investigate a Long Abandoned Manor house That Seems to have been a Source for Kidnappings…
Curse 8 – Brothers & Brawls
An Eighth Strike Comes, A Fight Begins.. This Week the Party are tasked to investigate a Bandit Camp that has become More Aggressive Lately…
Curse 7 – Nothing Good Ever Came From Pan Pipes
The Seventh Strike, The Tolling Bell Continues… This week the Party investigate the Mysterious circumstances around the Death of a Vineyard Owner…